Welcome to Project FBG Development Diary.
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Day 26
Saving!
Still needing names!
Now onto business! Today I have worked extensively on making saving work and keeping it persistent. What this means is keeping Save Games…which sounds simple but to a programmer with a game with alot of assets it is hell. So anyway I got it working and quite well too! Got a GUI that I have to tweak but its stable…
Decided to make a video instead today, peoples asked for it so here it is!
Now onto the Roadmap!
- Brainstorm Ideas
- Draw Sketches of ideas
- Brainstorm More!
- Logo/Name/etc
- Start on Character Design
- Backend Systems
- Assets
- Game Design
- More Assets!
- Other Additional Systems
- Facebook API
- Alpha
- Fixes
- Feedback
- Closed Beta
- Fixes
- Open Beta
- Feedback and Fixes
- Tidy Up
- Public Release!!!
It’s going to be a Year-Long Project to get to Alpha.
If you have any comments or feedback please comment and follow!
Fallen.
Related articles
- Project FBG Day 21.5 (projectfbg.wordpress.com)
- Project FBG Day 21 (projectfbg.wordpress.com)
- Project FBG Day 20 (projectfbg.wordpress.com)
