Project FBG Day 20

Welcome to Project FBG Development Diary.

Day 20

A Milestone!

Over the weekend I started on Development, and I mean DEVELOPMENT! I have built the camera and the land part of the game, I used parts of a 3rd person controller script and a camera script together from some examples on Unity3d’s Resources page on their website, to make a Orbit Camera that acts like a camera from most builder games. It feels like the monitor acts in Halo 3/Reach Forge Mode if you have ever play’d or used that part of Bungie’s game.I’ve also added an archway but that’s just temp until I make a nice one. Also the outside of the plot will most likely change too, at the moment it’s just a filler to give you an idea of how it will look. I quite like the feel of this editor and will be adding buildings and the ability to place them soon! Then i’ll probably work on how the game timeline will play out and how the game is play’d.

I’ll be posting my commit’s https://github.com/NiverseStudios so if you want instant updates go there but i’ll still post here with awesome written updates more than 3 words long like GitHub will be.

 

Now onto the Roadmap!

  • Brainstorm Ideas
  • Draw Sketches of ideas
  • Brainstorm More!
  • Logo/Name/etc
  • Start on Character Design
  • Backend Systems
  • Assets
  • Game Design
  • More Assets!
  • Other Additional Systems
  • Facebook API
  • Alpha
  • Fixes
  • Feedback
  • Closed Beta
  • Fixes
  • Open Beta
  • Feedback and Fixes
  • Tidy Up
  • Public Release!!!
It’s going to be a Year-Long Project to get to Alpha.

If you have any comments or feedback please comment and follow!

Fallen.

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5 thoughts on “Project FBG Day 20

  1. Reblogged this on niverse studios and commented:

    GitHub was hard to setup 😦

  2. […] Project FBG Day 20 (projectfbg.wordpress.com) […]

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  5. […] Project FBG Day 20 (projectfbg.wordpress.com) -34.928726 138.599945 Share this:TwitterFacebookRedditTumblrStumbleUponDiggLike this:LikeBe the first to like this. This entry was tagged design, development, diary, Facebook, game, Game design, gaming, project, Project FBG Development Diary, Unity.Bookmark the permalink. Leave a comment […]

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